WEAPONFILE\weaponType\projectile\weaponClass\spread\impactType\rifle_grenade\guidedMissileType\None\inventoryType\primary\fireType\Single Shot\maxSteeringAccel\3000\displayName\Mustang & Sally\AIOverlayDescription\\modeName\\playerAnimType\pistol\gunModel\t5_weapon_1911_dw_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\isHandModelOverridable\1\idleAnim\viewmodel_colt1911_dw_full_idle\emptyIdleAnim\viewmodel_colt1911_dw_full_idle\fireAnim\viewmodel_colt1911_dw_full_fire\lastShotAnim\viewmodel_colt1911_dw_full_fire\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\viewmodel_colt1911_dw_full_reload_empty\reloadEmptyAnim\viewmodel_colt1911_dw_full_reload_empty\raiseAnim\viewmodel_colt1911_dw_full_sprint_out\dropAnim\viewmodel_colt1911_dw_full_putaway\firstRaiseAnim\viewmodel_colt1911_dw_full_first_raise\altRaiseAnim\viewmodel_colt1911_dw_full_sprint_out\altDropAnim\viewmodel_colt1911_dw_full_putaway\quickRaiseAnim\viewmodel_colt1911_dw_full_sprint_out\quickDropAnim\viewmodel_colt1911_dw_full_putaway\emptyRaiseAnim\viewmodel_colt1911_dw_full_sprint_out\emptyDropAnim\viewmodel_colt1911_dw_full_putaway\sprintInAnim\viewmodel_colt1911_dw_full_sprint_in\sprintLoopAnim\viewmodel_colt1911_dw_full_sprint_loop\sprintOutAnim\viewmodel_colt1911_dw_full_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsUpAnim\\adsDownAnim\\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\1000\meleeDamage\150\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0.15\fireTime\0.064\meleeTime\0.7\meleeChargeTime\1\reloadTime\1.9\reloadShowRocketTime\0\reloadAddTime\1.3\dropTime\0.3\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.3\quickRaiseTime\0.3\firstRaiseTime\1.4\emptyDropTime\0.3\emptyRaiseTime\0.3\sprintInTime\0.2\sprintLoopTime\0.55\sprintOutTime\0.2\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\clipOnly\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsZoomFov\65\adsZoomGunFov\40\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayReticle\none\adsOverlayInterface\none\adsOverlayWidth\220\adsOverlayHeight\220\adsBobFactor\0\adsViewBobMult\0.25\hipSpreadStandMin\4\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\adsSpread\0\adsIdleAmount\0\hipIdleAmount\15\hipIdleSpeed\5\adsIdleSpeed\0\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\6\gunMaxYaw\6\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\25\hipViewKickPitchMax\45\hipViewKickYawMin\35\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1100\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.3\adsSwayVertScale\0.2\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\worldModel\t5_weapon_1911_dw_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\rocketModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\ammoName\m1911\maxAmmo\50\startAmmo\50\clipName\m1911\clipSize\6\dropAmmoMin\0\dropAmmoMax\0\viewFlashEffect\weapon/muzzleflashes/pistolflash_ug\worldFlashEffect\weapon/muzzleflashes/pistolflash_ug\shellEjectEffect\custom/shellejects/fx_pistol\lastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\projectileSound\\fireSound\wpn_kino_pap_npc\fireSoundPlayer\wpn_kino_pap_plr\lastShotSound\wpn_kino_pap_npc\lastShotSoundPlayer\wpn_kino_pap_plr\emptyFireSound\dryfire_rifle\emptyFireSoundPlayer\dryfire_rifle_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_small_plr\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_pistol_reload_notempty_3p\reloadSoundPlayer\gear_player\reloadEmptySound\gr_pistol_reload_notempty_3p\reloadEmptySoundPlayer\gear_player\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\bounceSound\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\enemyCrosshairRange\1000\crosshairColorChange\1\altWeapon\\boltAction\0\armorPiercing\0\aimDownSight\0\rechamberWhileAds\0\noADSAutoReload\0\adsViewErrorMin\0\adsViewErrorMax\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\blocksProne\0\noPartialReload\0\reloadAmmoAdd\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\sprintOfsF\0\sprintOfsR\0\sprintOfsU\2\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\0.9\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedOfsF\-1\duckedOfsR\0\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\80\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\80\duckedRotMinSpeed\20\proneRotMinSpeed\0\explosionRadius\200\explosionInnerDamage\1200\explosionOuterDamage\75\damageConeAngle\180\projectileSpeed\2300\projectileSpeedUp\50\projectileActivateDist\0\projectileLifetime\3\projectileModel\projectile_usa_m9a1_riflegrenade\projExplosionType\grenade\projExplosionEffect\explosions/default_explosion\projExplosionEffectForceNormalUp\0\projExplosionSound\china_lake_explode\projDudEffect\\projDudSound\\projImpactExplode\1\canUseInVehicle\0\projTrailEffect\weapon/grenade/fx_trail_rifle_grenade\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\parallelDefaultBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelClothBounce\0.3\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.25\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\fireRumble\damage_heavy\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\9\requireLockonToFire\0\adsTransBlendTime\0.1\meleeHitSound\melee_hit\reloadEmptyTime\2.4\reloadEmptyAddTime\1.3\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\rechamberTime\0.1\rechamberBoltTime\0\twoHanded\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\viewShellEjectEffect\weapon/shellejects/pistol_view\shotCount\2\hideTags\\notetrackSoundMap\sndnt#fly_colt45_mag_out fly_colt45_mag_out
sndnt#fly_colt45_mag_in fly_colt45_mag_in
sndnt#fly_colt45_futz fly_colt45_futz
sndnt#fly_colt45_slide_back fly_colt45_slide_back
sndnt#fly_colt45_slide_forward fly_colt45_slide_forward
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
bowie_swing bowie_swing
bowie_stab bowie_stab
bowie_pull bowie_pull